Using this guide:
The guide demonstrates how Tanda assists to meet the requirements of the award.
Highlighted Text
beginning with the '๐
' icon shows the relevant clause in the Award.This guide details the most common sections of the Award. To view the full sections of the Award, refer to the Amusement, Events and Recreation Award on the Fair Work Ombudsman website.
This guide was last reviewed on 15 Jan 2024.
This guide will cover the below aspects of the Amusement, Events and Recreation Award Managed Template:
Configuring the Managed Award Template
This section of the guide will take you through the options available for configuring employees under the Amusement, Events and Recreation Award Managed Template.
Enabling the Award Template
Enabling the Award Template
To utilise the Amusement, Events and Recreation Award Managed Template in your account you will first need to enable the Managed Template.
To do this navigate to Time & Attendance > Compliance > Award Template > Apply Template:
Select the relevant payroll system if you have not already enabled an integration:
Under 'Apply an Award' navigate to Amusement, Events and Recreation > click Enable.
Once the Award Template has been enabled you have the option to add staff to the award via the + Add Staff to Award button:
If you would like to review/ update the settings in your account including automatic breaks and public holidays, please see the article Configuring Settings.
Classification of Staff
Classification of Staff
To pay an employee under a Managed Template, you will need to configure their employee profile with both an Employment Type and a Classification/ Level.
To classify an employee under the Amusement, Events and Recreation Award Managed Template, navigate to Workforce > Staff > (Employee Name) > Pay Conditions.
Under Industry award select Amusement, Events and Recreation:
Selecting an Employment Type
Selecting an Employment Type
An Employment Type is a tag that associates the applicable pay conditions (award rules) such as penalties and overtime to an employee. An example of this kind of tag is Full Time.
The Employment Types that are available in the Managed template will populate via the drop-downs for each selection:
The below employment types are available in the Amusement, Events and Recreation Managed Template:
Apprentice
Full Time
Part Time
Casual
Salaried
Full Time (10 Hour Day)
Part Time (10 Hour Day)
Full Time (12 Hour Day)
Part Time (12 Hour Day)
Casual (12 Hour Day)
Full Time (8 Hour Break)
Part Time (8 Hour Break)
Casual (8 Hour Break)
Full Time (10 Hour Day + 8 Hour Break)
Part Time (10 Hour Day + 8 Hour Break)
Full Time (12 Hour Day + 8 Hour Break)
Part Time (12 Hour Day + 8 Hour Break)
Casual (12 Hour Day + 8 Hour Break)
Full Time Exhibition
Part Time Exhibition
Casual Exhibition
For further details on how the 10 Hour Day, 12 Hour Day, 8 Hour Break and 12 Hour Day + 8 Hour Break employment types diverge from the general employment types, please see below:
10 Hour Day
10 Hour Day
๐13.3 By mutual agreement between the employer and the majority of employees involved the ordinary working ours may exceed 8 up to a maximum of 10 on any one day.
The '10 Hour Day' employment types automate the agreement permitted under clause 13.3 of the Award.
An employee can be set up with a '10 Hour Day' employment type if they have agreed to work up to 10 ordinary hours per day on an ongoing basis.
The Managed Template has also been configured to capture ad-hoc/ irregular agreements in this space. For more information please see here.
12 Hour Day
12 Hour Day
๐13.4 The employer and an individual employee may agree in writing to work shifts of up to 12 hours on any one day.
The '12 Hour Day' employment types automate the agreement permitted under clause 13.4 of the Award.
An employee can be set up with a '12 Hour Day' employment type if they have agreed to work up to 12 ordinary hours per day on an ongoing basis.
The Managed Template has also been configured to capture ad-hoc/ irregular agreements in this space. For more information please see here.
8 Hour Break
8 Hour Break
๐20.5 When an employee is required by the employer to resume work without having a break of at least 10 hours between shifts, they will be paid 200% of the ordinary hourly rate for all time worked until they have had a break from work of at least 10 hours, or 8 hours by agreement.
The '8 Hour Break' employment types automate the agreement permitted under clause 20.5 of the Award.
An '8 Hour Break' employment type can be assigned to an employee if they have agreed to work with an 8 hour break between shifts instead of 10.
The Managed Template has also been configured to capture ad-hoc/ irregular agreements in this space. For more information please see here.
10 Hour Day + 8 Hour Break
10 Hour Day + 8 Hour Break
๐13.3 By mutual agreement between the employer and the majority of employees involved the ordinary working ours may exceed 8 up to a maximum of 10 on any one day.
๐20.5 When an employee is required by the employer to resume work without having a break of at least 10 hours between shifts, they will be paid 200% of the ordinary hourly rate for all time worked until they have had a break from work of at least 10 hours, or 8 hours by agreement.
The '10 Hour Day + 8 Hour Break' employment types automate the agreements permitted under clauses 13.3 and 20.5.
An employee can be configured on a '10 Hour Day + 8 Hour Break' employment type if they have agreed to work 10 hour days and reduce the required break between shifts to 8 hours.
The Managed Template has also been configured to capture ad-hoc/ irregular agreements. For more information please see here.
12 Hour Day + 8 Hour Break
12 Hour Day + 8 Hour Break
๐13.4 The employer and an individual employee may agree in writing to work shifts of up to 12 hours on any one day.
๐20.5 When an employee is required by the employer to resume work without having a break of at least 10 hours between shifts, they will be paid 200% of the ordinary hourly rate for all time worked until they have had a break from work of at least 10 hours, or 8 hours by agreement.
The '12 Hour Day + 8 Hour Break' employment types automate the agreements permitted under clauses 13.4 and 20.5.
An employee can be configured on a '12 Hour Day + 8 Hour Break' employment type if they have agreed to work 12 hour days and reduce the required break between shifts to 8 hours.
Selecting a Classification/ Level
Selecting a Classification/ Level
A Classification/ Level is the tag that will pay the employee their base rate which all penalties and overtime is calculated off. An example of this tag is 'Grade 1'.
The below Classification/Level tags are configured in the Managed Template:
Introductory Level
Grade 1
Grade 2
Grade 3
Grade 4
Grade 5
Grade 6
Grade 7
Grade 8
Grade 9
Grade 10
NOTE: The below exhibition classifications include the supervisory and flexible loading allowances applicable to Full Time and Part Time Exhibition employees as outlined in clause 18.2(b).
The supervisory and flexible loading allowances in clause 18.2(b) do not apply to Casual Exhibition employees.
Exhibition General Hand Grade 2
Exhibition Technician Grade 4
Supervisory Exhibition Technician Grade 5
The Classification/ Levels that are available in the Managed template will populate via the drop-downs for each selection:
Please see the below example of a Full Time employee configured to be paid at the Grade 2 base rate:
Please see the Salaried Staff article here for information specific to configuring salaried staff in Tanda.
Apprentices
Apprentices
Each time an apprentice progresses into the next stage of their career you will need to update their employment type tag within their profile in Tanda.
This is because Tanda does not automatically increase wages based on qualification completion. This information is external from Tanda.
Please see the below list of the different apprentice classifications available in the Amusement, Events and Recreation Managed Template:
General Apprentices:
1st Year Apprenticeship Commenced Before January 1 2014
2nd Year Apprenticeship Commenced Before January 1 2014
3rd Year Apprenticeship Commenced Before January 1 2014
4th Year Apprenticeship Commenced Before January 1 2014
1st Year Apprenticeship (From 1 January 2015) Commenced After January 1 2014 NOT Completed Year 12
1st Year Apprenticeship (From 1 January 2014) Commenced After January 1 2014 NOT Completed Year 12
2nd Year Apprenticeship (From 1 January 2015) Commenced After January 1 2014 NOT Completed Year 12
2nd Year Apprenticeship (From 1 January 2014) Commenced After January 1 2014 NOT Completed Year 12
3rd Year Apprenticeship (From 1 January 2015) Commenced After January 1 2014 NOT Completed Year 12
3rd Year Apprenticeship (From 1 January 2014) Commenced After January 1 2014 NOT Completed Year 12
4th Year Apprenticeship (From 1 January 2015) Commenced After January 1 2014 NOT Completed Year 12
4th Year Apprenticeship (From 1 January 2014) Commenced After January 1 2014 NOT Completed Year 12
1st Year Apprenticeship (From 1 January 2015) Commenced After January 1 2014 Completed Year 12
1st Year Apprenticeship (From 1 January 2014) Commenced After January 1 2014 Completed Year 12
2nd Year Apprenticeship (From 1 January 2015) Commenced After January 1 2014 Completed Year 12
2nd Year Apprenticeship (From 1 January 2014) Commenced After January 1 2014 Completed Year 12
3rd Year Apprenticeship (From 1 January 2015) Commenced After January 1 2014 Completed Year 12
3rd Year Apprenticeship (From 1 January 2014) Commenced After January 1 2014 Completed Year 12
4th Year Apprenticeship (From 1 January 2015) Commenced After January 1 2014 Completed Year 12
4th Year Apprenticeship (From 1 January 2014) Commenced After January 1 2014 Completed Year 12
1st Year Adult Apprentice
2nd Year Adult Apprentice
3rd Year Adult Apprentice
4th Year Adult Apprentice
Exhibition Apprentices:
1st Year Exhibition Apprentice - Before 1 Jan 2014
2nd Year Exhibition Apprentice - Before 1 Jan 2014
3rd Year Exhibition Apprentice - Before 1 Jan 2014
4th Year Exhibition Apprentice - Before 1 Jan 2014
1st Year Exhibition Apprentice - Did Not Complete Year 12
2nd Year Exhibition Apprentice - Did Not Complete Year 12
3rd Year Exhibition Apprentice - Did Not Complete Year 12
4th Year Exhibition Apprentice - Did Not Complete Year 12
1st Year Exhibition Apprentice - Completed Year 12
2nd Year Exhibition Apprentice - Completed Year 12
3rd Year Exhibition Apprentice - Completed Year 12
4th Year Exhibition Apprentice - Completed Year 12
1st Year Adult Exhibition Apprentice
2nd Year Adult Exhibition Apprentice
3rd Year Adult Exhibition Apprentice
4th Year Adult Exhibition Apprentice
Trainees
Trainees
The majority of trainee base rates are inferred from Schedule E in the Miscellaneous Award. Trainees then generally get their other entitlements such as penalty rates, overtime and allowances from the modern award that covers them
๐ 16.6 National training wage
(a)
Schedule E to the Miscellaneous Award 2020 sets out minimum wage rates and conditions for employees undertaking traineeships.
The Miscellaneous Award is available as a Tanda Managed Template. It encompasses the trainee rates as outlined within the Award and can be added to the award application section of your Tanda account.
Alternatively, you can add a custom hourly rate to the employee profile of the trainee and keep them classified under the Amusement Managed Template if this better suits the conditions of their employment.
To pay a custom rate when using an Award Template see Paying Above Award.
The above Classifications/ Levels tags are configured per the rounding details provided in the Fair Work Ombudsman Pay Guide for the Amusement, Events and Recreation Award 2020.
These base rates are increased in line with the Pay Guide annually and the new rates will always take effect from the date set down by the Fair Work Commission.
Setting up a Part Time employee
Setting up a Part Time employee
Clause 10 of the Amusement, Events and Recreation Award details specific provisions for Part Time employees.
Per clause 10.3 Part Time employees are to have an agreed regular pattern of work in place upon engagement.
This agreed regular pattern of work can be configured and managed in Tanda. Please see below for further details.
๐ 10. Part-time employees
...
10.3
At the time of engagement the employer and the part-time employee will agree in writing on a regular pattern of work, specifying at least:
(a)
the hours worked each day;
(b)
which days of the week the employee will work; and
(c)
the actual starting and finishing times each day.
10.4
Any agreed variation to the regular pattern of work in clause 10.3 will be recorded in writing.
Regular Hours of Work
Regular Hours of Work
To record a Part Time employee's regular pattern of work in Tanda navigate to Workforce > Staff > (Employee Name) > Pay Conditions > Click Edit Current Pay Conditions > Click the + Week button:
To add a shift, click the + button next to the day of the week and select shift or RDO from the prompt.
Enter the applicable hours in the prescribed fields including start and finish times, the team the employee will be working the regular hours in and meal breaks:
Then repeat this for each day you need to configure regular hours for.
You can also enter a value into the Contracted weekly hours field.
If you choose to populate a value into this field, you can then receive roster validation warnings when an employee has not been rostered for their total contracted hours:
Once you have finished configuring the regular hours/ contracted weekly hours have been entered select 'Confirm Changes'.
NOTE: If you are using automatic breaks from a break template, these will populate in the regular hours of work once the changes are saved.
Recording Variations to the Regular Hours of Work
Recording Variations to the Regular Hours of Work
Per clause 10.4 any variations to a Part Time employee's regular hours of work must be recorded in writing.
To prevent accidental variations from occurring, managers are notified on the roster if a shift differs from the regular hours of work:
When View is selected, managers will be able to see what the agreed regular hours are:
There is the ability to manage and record variations to the regular hours of work in Tanda.
A record of the agreement, including the time it was agreed to, can be captured in either of the below ways:
On the Tanda mobile app if the variation is known prior to the shift commencing; or
On the employee time clock app when the variation is not yet agreed to prior to commencing the shift.
To record variations this way you will need to enable the Shift Acceptance feature. For more information on Shift Acceptance please see here.
We recommend enabling Shift Acceptance to manage Part Time compliance in Tanda. For more information on how the Shift Acceptance feature works and how to enable the setting please see below:
Enabling Shift Acceptance
Enabling Shift Acceptance
To enable the Shift Acceptance feature, please see the steps below:
Navigate to https://my.tanda.co/ppt_settings
Toggle Shift Acceptance to ON
In the Applies to section, select the relevant Part Time tags
Once Shift Acceptance has been turned on, you will also need to enable Shift Acknowledgement. This is how employees will accept or decline the variation in the mobile app.
To enable Shift Acknowledgement, please see the steps below:
Navigate to All Settings > Rosters
Locate the Shift Acknowledgement setting
Tick the box to toggle on
Update Settings
Then you will need to ensure your Part Time employees have been set up with regular hours of work in the employee profile. For details on how to set this up, please see here.
If an employee is then rostered outside of the contracted hours of work, they will be prompted to accept the variation in the mobile app:
If the employee accepts the shift variation the rostered hours will become the new regular hours of work for that shift.
If the employee declines the shift variation, the shift will revert to the regular hours of work for that day.
For more information on the Shift Acknowledgement and Shift Acceptance features please see the article: Have employees mutually agree to variations from their contract hours in the Tanda Help Centre.
Setting up a Casual employee
Setting up a Casual employee
Please see the below information on managing casual employees in Tanda.
Casual Loading
Casual Loading
๐ 11. Casual Employees
11.4
For each ordinary hour worked, a casual employee will be paid:
(a)
the ordinary hourly rate for the classification in which they are employed in clause 16-Minimum rates; and
(b)
a loading of 25% for work performed in ordinary hours.
11.5
The casual loading will not be paid for overtime hours worked.
Casual loading in Tanda is applied using the multiplier method.
In the Tanda Employee Profile, the casual rate is expressed in the Monday to Friday pay rate with the base hourly rate showing the rate without the loading added. This is demonstrated in the below image:
The base hourly rate is always expressed as 1.25x on the timesheet and where applicable, penalty rates are expressed with the additional casual loading amount.
Casual Conversion
Casual Conversion
Australia's National Employment Standards provide casual employees with a pathway to become a permanent employee. This pathway is known as Casual Conversion.
Casual conversion is referenced under the Amusement, Events and Recreation Award:
๐ 11.7 Offers and requests for casual conversion
Offers and requests from casual employment to full-time or part-time employment are provided for in the NES.
Tanda has a Casual Conversion Dashboard which can be used to identify Casual employees that may be suitable for conversion to a permanent employment type.
For further information on Casual Conversion, see the Fair Work Ombudsman resource 'Becoming a permanent employee' or Tanda's summary here.
Paying Above Award
Paying Above Award
If employees are paid a base rate higher than the Award rate, enter the employee's base rate in the highlighted field below. This will override the rate in the system, and penalty rates and overtime will be calculated from this new rate.
For further information please see the Pay Above Template article.
Age Classifications
Age Classifications
When setting up the employee's profile please ensure their date of birth has been entered correctly. Tanda will automatically use the date of birth on the profile to determine the applicable base rate.
๐ 16.2 Junior employee rates
The minimum rates for junior employees other than apprentices will be the following percentages of the adult rates prescribed for the classification appropriate to the work performed:
The junior rates detailed in clause 16.2 will apply automatically based on the date of birth entered on the employee profile.
For example, if an employee is 16 Years of age, Tanda will automatically apply the correct rate for the classification. Please see the below:
Junior rates are configured with age-driven functionality, this means that when a Junior employee has a birthday resulting in a change to their hourly rate, the rate in Tanda will automatically update on their birthday.
For further information on setting up your employees in Tanda please see the article Assign Payroll Classifications to Staff.
Higher Duties
Higher Duties
Under the Amusement, Events and Recreation Award an employer is required to pay an employee who performs duties of a higher classification at the higher classification rate.
If the employee performs the higher duties for more than 4 hours, they are entitled to be paid at the higher classification rate for the whole day and if up to 4 hours they are entitled to be paid the higher classification rate for the hours worked.
๐ 16.4 Higher Duties
(a)
An employee required to perform work at a higher classification than their ordinary classification for more than 4 hours on any day must be paid at the higher rate for all hours worked on that day.
(b)
An employee required to perform work at a higher classification than their ordinary classification for up to 4 hours on any day must be paid at the higher rate for all time worked at the higher classificatio
n.
There are two options for configuring higher duties in Tanda:
Automatically based on the team that a shift is worked in. This is achieved using associated tags on the teams; OR
Manually by allocating the higher duties tag on the timesheet.
To learn how to set up higher duties for the Amusement, Events and Recreation Award please see Automatically Pay Employees a Higher Rate When Working in Another Team.
Rostering
๐ 14. Rostering arrangements
14.1
An employer must notify an employee of their working shifts. An employee will be given at least 7 days' notice of a change in a rostered shift, subject to clause 28- Consultation about changes to rosters or hours of work.
14.2
Employees may arrange to temporarily change rosters, subject to the employer's approval. Rosters so changed will be paid for at the rates applicable to the original roster.
14.3 Special provisions for exhibition employees
(a)
Where possible, all employees will be notified of their roster in advance. Except in the case of circumstances outside the control of the employer, all employees will be notified before finishing work on the previous shift of any change in the roster, subject to clause 28 - Consultation about changes to rosters of hours of work.
(b)
Employees, will except where circumstances outside the control of the employer make it impracticable, be granted a 10 hour break without loss of pay from cessation of work on the one day and the commencement of work on the next day.
To ensure rosters are as accessible as practical and employees are notified, rosters can be published to the below options:
SMS
Email
Mobile App
Online by logging in at my.tanda.co
Changes to the Roster
Changes to the Roster
The Amusement, Events and Recreation Award details provisions for making changes to a roster.
In Tanda, the shift acceptance feature can be used to notify employees of roster changes and can be used as a record that confirms an employee's agreement to a change. For more information on the Shift Acceptance feature please see here.
For further information on rostering in Tanda please see the article collection of Rostering here.
Breaks
Under the Amusement, Events and Recreation award an employee is entitled to unpaid meal breaks and rest breaks per the below:
๐ 15. Breaks
15.1 Meal Breaks - other than casual employees
(a)
Unpaid meal break
An employee, other than a casual employee, must be allowed a meal break of between 30 and 60 minutes, not later than 5 hours after starting work.
(b) Paid meal break - employee on-call
Where an employee is instructed by their employer to remain on-call during their meal break, that break will be paid for at the ordinary hourly rate.
15.2 Paid rest breaks - casual employees
(a)
Casual employees engaged for a minimum of 5 hours must be allowed a rest break of 20 minutes without loss of pay.
(b)
Casual employees required to continue working for a further 5 hours must be allowed a further rest break of 20 minutes without loss of pay.
(c)
Rest breaks must be taken at a time convenient to the employer but not at the start ort end of the period of duty.
15.3 Special provisions for exhibition employees
(a)
Employees will not be required to work continuously for more than 5 hours without a meal break, except where circumstances are outside of the employer make it impracticable.
(b)
Meal breaks will be between 30 and 90 minutes.
(c)
Time that should be allowed as a meal break will not count as ordinary hours of work within the meaning of clause 13 - Ordinary hours of work.
When you enable the Amusement, Events and Recreation Award Managed Template you will also enable the default break templates. The break templates will auto-populate breaks for any staff under this Managed Template.
The Amusement, Events and Recreation Award break templates can be viewed via Settings > Break Settings:
Using the break template will assist in automating the rostering of breaks to meet the requirements stipulated under the Award.
Proactive alerts can also be set up to be sent to the managers during the shift regarding the taking of breaks. These alerts are known as 'Key Alerts'. To see more about configuring key alerts, see Receive alerts for variances and compliance breaches.
For further information on automatic breaks please see the Setting up and managing automatic breaks article in the Tanda Help Centre.
Timesheets
Once an employee has clocked time in Tanda this clocked time will convert to a timesheet.
The time clocked will be interpreted by Tanda based on the employee's Employment Type and Classification/ Level.
General Information
An example of interpreted time in a timesheet can be seen below. The employee has been configured as Full Time paid at a Grade 2 rate. The employee has only worked ordinary hours in the period.
For a general overview of timesheets in Tanda see Getting Started: Timesheets.
Penalty Rates and Overtime
Penalty Rates and Overtime will populate in the timesheet based on the configuration of the employee in Tanda.
Non-exhibition Employees
Penalty Rates
Penalty Rates
Automatic penalty rates will populate in the timesheet for hours worked based on the configuration of the employee in Tanda.
Specific examples of the automated penalty conditions under the Amusement, Events and Recreation Award Managed Template are detailed below:
Sunday & Public Holiday Work
Sunday & Public Holiday Work
๐
20.6 Sunday and public holiday work
(a)
Ordinary hours on a Sunday will be paid for at 150% of the ordinary hourly rate.
(b)
All time worked on a public holiday will be paid for at 250% of the ordinary hourly rate.
(c)
A minimum payment of 4 hours' will apply for work performed on a Sunday or public holiday.
(d)
Hours of work performed immediately before or after a part-day public holiday, that form part of one continuous shift, are counted as part of the minimum payment/engagement period in clause 20.6(c).
If a Full Time Non-Exhibition employee works ordinary hours on a Sunday the applicable penalty will automatically apply to the timesheet:
If a Full Time Non-Exhibition employee works on a public holiday, the applicable penalty will automatically apply in the timesheet:
Overtime
Overtime
๐ 20. Overtime and Penalty Rates
20.1
All time worked by any full-time or part-time employee in excess of the rostered working hours on any one day, or in excess of an average of 38 hours per week in any roster cycle as provided for in clause 13.1, will be overtime. In accordance with clause 11.3, all time worked by a casual employee in excess of 10 hours in one day or 38 hours in one week will be overtime.
20.2
Overtime as defined in clause 20.1 will be paid as follows:
(a)
150% of the ordinary hourly rate for the first 3 hours; and
(b)
200% of the ordinary hourly rate after 3 hours
20.3
The casual loading prescribed by clause 11.4(b) will not be paid for overtime hours worked.
20.4
Employees will be entitled to a break of at least 10 hours between shifts.
20.5
Where an employee is required by the employer to resume work without having a break of at least 10 hours between shifts, they will be paid 200% of the ordinary hourly rate for all time worked until they have had a break from work of at least 10 hours, or 8 hours by agreement.
Full Time Employees:
The below overtime conditions have an automatic application in Tanda for Full Time employees:
Working 8+ Hours in a Day (Full Time & Full Time (8 Hour Break))
Working 10+ Hours in a Day (Full Time (10 Hour Day) & Full Time (10 Hour Day + 8 Hour Break)
Working 12+ Hours in a Day (Full Time (12 Hour Day) & Full Time (12 Hour Day + 8 Hour Break)
Working Outside Rostered Hours
Working 38+ Hours per Week per the Overtime Averaging Period
Less than 10 Hours Between Shifts
Less than 8 Hours Between Shifts (Full Time (8 Hour Break), Full Time (10 Hour Day + 8 Hour Break, Full Time (12 Hour Day + 8 Hour Break))
Working 21+ Days in 28 Day Period
Working Non-continuous Shifts
Part Time Employees:
The below overtime conditions have an automatic application in Tanda for Part Time employees:
Working 8+ Hours in a Day (Part Time & Part Time (8 Hour Break))
Working 10+ Hours in a Day (Part Time (10 Hour Day) & Part Time (10 Hour Day + 8 Hour Break))
Working 12+ Hours in a Day (Part Time (12 Hour Break) & Part Time (12 Hour Day + 8 Hour Break)
Working Outside Rostered Hours
Working 38+ Hours per Week per the Overtime Averaging Period
Less than 10 Hours Between Shifts
Less than 8 Hours Between Shifts (Part Time (8 Hour Day), Part Time (10 Hour Day + 8 Hour Break) & Part Time (12 Hour Day + 8 Hour Break))
Working in Excess of the Agreed Regular Pattern of Work
Casual Employees
The below overtime conditions have an automatic application Tanda for Casual employees:
Working 10+ Hours in a Day
Working 12+ Hours in a Day (Casual (12 Hour Day) & Casual (12 Hour Day + 8 Hour Break)
Working 38+ Hours per Week per the Overtime Averaging Period
Less than 10 Hours Between Shifts
Less than 8 Hours Between Shifts (Casual (8 Hour Break) & Casual (12 Hour Day + 8 Hour Break)
Specific examples of the automated overtime conditions under the Amusement, Events and Recreation Award are detailed below:
Working in Excess of Daily Limits
Working in Excess of Daily Limits
๐13. Ordinary hours of work
...
13.2
The ordinary hours of work for full-time and part-time employees will not exceed 8 on any one day unless otherwise agreed in accordance with clauses 13.3 or 13.4.
13.3
By mutual agreement between the employer and the majority of employees involved the ordinary working jours may exceed 8 up to a maximum of 10 on any one day.
13.4
The employer and an individual employee may agree in writing to work shifts of up to 12 hours on any one day.
Full Time and Part Time non-exhibition employees can work up to 8 hours in a day before they incur daily overtime. Per clauses 13.3 and 13.4, an employee may agree to work up to 10 or 12 hours in a day before incurring overtime.
Timesheet example of 8+ Hours in a Day overtime applying:
Timesheet example of 10+ Hours in a Day overtime applying for a '10 Hour Day' employee:
Timesheet example of. 12+ Hours in a Day overtime applying for a '12 Hour Day' employee:
The '10 Hour Day' and '12 Hour Day' employment types facilitate an employee's ongoing agreement to work in excess of 8 hours per day. This agreement can also be managed on an irregular or ad-hoc basis. For further details on how this agreement can be facilitated on an irregular/ ad-hoc basis, please see the {LINK} section of this guide.
Outside Rostered Hours
Outside Rostered Hours
๐ 20. Overtime and penalty rates
20.1
All time worked by any full-time or part-time employee in excess of the rostered working hours on any one day, or in excess of an average of 38 hours per week in any roster cycle as provided for in clause 13.1, will be overtime. In accordance with clause 11.3, all time worked by a casual employee in excess of 10 hours in one day or 38 hours in one week will be overtime.
An Full Time or Part Time non-exhibition employee will incur overtime in the timesheet if they work outside their rostered hours.
Timesheet example of overtime applying when an employee works outside their rostered hours:
In Excess of Fixed Hours for the Period
In Excess of Fixed Hours for the Period
๐ 20. Overtime and penalty rates
20.1
All time worked by any full-time or part-time employee in excess of the rostered working hours on any one day, or in excess of an average of 38 hours per week in any roster cycle as provided for in clause 13.1, will be overtime. In accordance with clause 11.3, all time worked by a casual employee in excess of 10 hours in one day or 38 hours in one week will be overtime.
Any hours worked in excess of an average of 38 hours per week will incur overtime.
Timesheet example of an employee exceeding 38 hours per week. Overtime will apply to all hours worked in excess of 38 hours for the period:
This example is based on weekly averaging. There is the ability to configure the averaging periods to your standard business practice (ie: weekly, fortnightly or monthly). For further information on how to set up the overtime averaging period in your account, see Overtime Averaging.
Less than 10 Hours Between Shifts or 8 Hours By Agreement
Less than 10 Hours Between Shifts or 8 Hours By Agreement
๐ 20. Overtime and penalty rates
...
20.5
Where an employee is required by the employer to resume work without having a break at least 10 hours between shifts, they will be paid 200% of the ordinary hourly rate for all time worked until they have had a break from work of at least 10 hours, or 8 hours by agreement.
If an employee commences a shift without having met the required rest period between shifts, they will incur overtime for all time worked until they receive a 10 hour break.
If an employee has been set up on one of the '8 Hour Break' employment types, they will incur the same overtime if the break between shifts is less than 8 hours:
21+ Days Worked in 28 Day Period
21+ Days Worked in 28 Day Period
๐ 13. Ordinary hours of work
...
13.5 Ordinary working hours for full-time employees will be worked
continuously, except for meal breaks, on not more than 20 days in a 28 day period on any day of the week (Monday to Sunday).
If a Full Time employee works 22 Days in a 28 day period (4 timesheet weeks) they will incur overtime from the 21st day worked within the period.
Timesheet example of 21+ Days Worked in 28 Day Period:
Week 1:
Week 2:
Week 3:
Week 4:
Non-Continuous Shift Overtime
Non-Continuous Shift Overtime
๐ 13. Ordinary hours of work
...
13.5 Ordinary working hours for full-time employees will be worked continuously
, except for meal breaks, on not more than 20 days in a 28 day period on any day of the week (Monday to Sunday).
If a Full Time employee works more than one shift in a day or works their shift in seperate periods (where the break between shifts, in the same day exceeds 1 hour at most) they will incur overtime during the second period of work.
Timesheet example of non-continuous overtime:
Exhibition Employees
Overtime
Overtime
๐ 20.7 Special provisions for Exhibition Employees
(a)
Clauses 20.1, 20.2, 20.4, 20.5 and 20.6 will not apply to exhibition employees.
(b)
For all work performed in excess of 12 hours in a shift, or 56 hours in a week, an exhibition employee will be paid 200% of the ordinary hourly rate.
(c)
All hours worked in excess of 76 in a 2 week roster cycle will be paid for at 150% of the ordinary hourly rate for the first 24 hours worked and 200% of the ordinary hourly rate thereafter.
(d) Casual employees
(i)
Casual employees will be paid overtime for all work performed in excess of 12 hours on a shift.
(ii)
Overtime as defined in clause 20.7(d)(i) will be paid at 200% of the ordinary hourly rate, calculated to the nearest 15 minutes.
โ(iii) The casual loading prescribed by clause 11.4(b) will not be paid for overtime hours worked.
Full Time Employees
The below overtime conditions have automatic application for Full Time employees:
Working 12+ Hours in a Day
Working 56+ Hours in a Week
Working 76+ Hours in a Fortnight
Part Time Employees
The below overtime conditions have automatic application for Part Time employees:
Working 12+ Hours in a Day
Working 56+ Hours in a Week
Working 76+ Hours in a Fortnight
Casual Employees
The below overtime conditions have automatic application for Casual employees:
Working 12+ Hours in a Day
Working Non-continuous Shifts
Specific examples of the automated overtime conditions under the Amusement, Events and Recreation Award are detailed below:
12+ Hours in a Day
12+ Hours in a Day
๐ 20.7 Special provisions for Exhibition Employees
...
(b)
For all work performed in excess of 12 hours in a shift, or 56 hours in a week, an exhibition employee will be paid 200% of the ordinary hourly rate.
When an Exhibition employee works more than 12 hours in a day they will incur overtime in the timesheet.
Timesheet example of Full Time exhibition employee working 12+ hours in a day:
In Excess of Fixed Hours of the Period
In Excess of Fixed Hours of the Period
๐ 20.7 Special provisions for Exhibition Employees
...
(c)
All hours worked in excess of 76 in a 2 week roster cycle will be paid for at 150% of the ordinary hourly rate for the first 24 hours worked and 200% of the ordinary hourly rate thereafter.
Full Time and Part Time exhibition employees will need to be set up with a 2 week overtime averaging period. For more information on updating the overtime averaging period in Tanda, please see here.
When a Full Time or Part Time employee works more than 76 hours in a 2 week period, they will incur overtime in the timesheet.
The first 24 hours of overtime worked will be paid at 150% and 200% thereafter.
See the below example of overtime applying when an exhibition employee works 76+ hours in the period. The first 24 Hours are paid at 150%, thereafter is paid at 200%:
Time off instead of payment for overtime as detailed in clause 20.8 requires manual application in Tanda.
For more information on how to apply TOIL in the timesheet please see the TOIL section of this article.
Minimum Engagements
The Amusement, Events and Recreation Award stipulates minimum engagements for all employees. See below for a breakdown of the different minimum engagements that apply under this Award:
Non-exhibition employees
Non-exhibition employees
Part Time Minimum Engagement
Part Time Minimum Engagement
Under the Award, a Part Time employee is required to be rostered for a minimum of 3 consecutive hours of work on any shift.
๐ 10. Part-time employees
...
10.5
An employer is required to roster a part-time employee for a minimum of 3 consecutive hours on any shift.
Casual Minimum Engagement
Casual Minimum Engagement
Under the Award, a Casual employee is required to be engaged for a minimum of 3 hours of work, except where the parties otherwise mutually agree.
๐ 11. Casual employees
11.6
A casual employee will be engaged for a minimum of 3 hoursโ work or receive a minimum payment of 3 hours per engagement, except where the parties otherwise mutually agree.
By default, a 3 hour minimum engagement will apply to all casuals. Please see the below example of a 3 hour minimum engagement triggering for a casual employee when the shift has not met the minimum required length:
Minimum Engagement Agreement
Minimum Engagement Agreement
If there is an agreement in place to vary the casual minimum engagement as detailed in clause 11.6 the default minimum engagement conditions can be turned off by adding the Minimum Engagement Agreement tag to the employee profile.
See the same example of a Casual employee who has been tagged with the Minimum Engagement Agreement tag. The shift will no longer buffer to the minimum 3 hours:
Sunday & Public Holiday Minimum Engagement
Sunday & Public Holiday Minimum Engagement
Under the Award, all employees must be engaged for a minimum of 4 hours on Sundays and Public Holidays.
๐ 20.6 Sunday and public holiday work
...
(c)
A minimum payment of 4 hours' will apply for work performed on a Sunday or Public Holiday.
The 4 hour minimum engagement will trigger automatically in the timesheet for all employees if they do not meet the 4 hour minimum shift requirement on a Sunday or Public Holiday.
See the below example of the minimum engagement triggering for a Full Time employee when they work a shift shorter than 4 hours on a Sunday:
Exhibition employees
Exhibition employees
Clause 13.6 of the Award details the minimum engagements for Exhibition Employees.
๐ 13.6 Special provisions for exhibition employees
(a) Full-time and part time employees
...
(iii)
The ordinary hours of work on a shift will be a minimum of 4 and a maximum of 12 hours, to be worked continuously except for meal breaks.
...
(b) Casual employees
The ordinary hours of work for casual employees will be a minimum of 4 consecutive hours per shift to be worked continuously except for meal breaks, on any day of the week.
If an exhibition employee works a shift less than 4 hours, minimum engagement conditions will automatically trigger in the Timesheet to buffer the shift to the required 4 hours:
Award Template Tags
In Tanda, award tags are applied to the timesheet to trigger a manual overtime rule or override an automatic overtime rule.
List of Award Tags
Under the Amusement, Events and Recreation Managed Template, the available Shift Tags are:
TOIL
TOIL
When an employee has an agreement with their employer that overtime worked that would have otherwise been paid for can be accrued off as time off, they are agreeing to Time Off In Lieu (TOIL).
The Amusement, Events and Recreation Managed Template contains TOIL conditions that can be applied instead of automatic overtime conditions per clause 20.8:
๐ 20.8 Time off instead of payment for overtime
(a)
An employee and employer may agree in writing to the employee taking time off instead of being paid for a particular amount of overtime that has been worked by the employee.
(b)
Any amount of overtime that has been worked by an employee in a particular pay period and that is to be taken as time off instead of the employee being paid for it must be the subject of a separate agreement under clause 20.8.
...
(d)
The period of time off that an employee is entitled to take is the same as the number of overtime hours worked.
EXAMPLE: By making an agreement under clause 20.8 an employee who worked 2 overtime hours is entitled to 2 hoursโ time off
.
To categorise time worked as TOIL in Tanda, the shift must be tagged as TOIL so that the time off is accrued instead of overtime rates being paid.
Overtime hours that have the TOIL tag applied will no longer cost in the Timesheet.
Please see the below example of the application of the TOIL shift tag for a Full Time employee who has worked 8+ Hours in a Day:
Before application of the TOIL shift tag:
After application of the TOIL shift tag:
Agreed 10 Hour Day (Non-exhibition employees only)
Agreed 10 Hour Day (Non-exhibition employees only)
Per clause 13.3 an employee may agree to work up to a maximum of 10 ordinary hours in a day.
๐ 13. Ordinary hours of work
...
13.3
By mutual agreement between the employer and the majority of employees involved the ordinary working hours may exceed 8 up to a maximum of 10 on any one day.
The agreement to work up to 10 hours in a day on an ongoing basis has been automated via the '10 Hour Day' employment types.
The Agreed 10 Hour Day shift tag can be used to facilitate ad-hoc or irregular agreements to work 10 hour days.
When the Agreed 10 Hour Day shift tag is applied to the Timesheet, the employee will be able to work ordinary hours under the same conditions facilitated by the '10 Hour Day' employment types.
See the example below for the application of the Agreed 10 Hour Day tag in the Timesheet:
Before application of the Agreed 10 Hour Day tag - Overtime applies after 8 Hours have been worked:
After application of the Agreed 10 Hour Day tag - Overtime applies after 10 Hours have been worked:
Agreed 12 Hour Day (Non-exhibition employees only)
Agreed 12 Hour Day (Non-exhibition employees only)
Per clause 13.4 an employee may agree to work up to 12 ordinary hours in a day.
๐ 13. Ordinary hours of work
...
13.4
The employer and an individual employee may agree in writing to work shifts of up to 12 hours on any one day.
The agreement to work up to 12 hours in a day on an ongoing basis has been automated via the '12 Hour Day' employment types.
The Agreed 12 Hour Day shift tag can be used to facilitate ad-hoc or irregular agreements to work 12 hour days.
When the Agreed 12 Hour Day tag is applied to the Timesheet, the employee will be able to work ordinary hours under the same conditions facilitated by the '12 Hour Day' employment types.
Please see the below application of the Agreed 12 Hour Day tag in the Timesheet.
Before application of the Agreed 12 Hour Day tag - The employee incurs overtime after 8 hours of work:
After application of the Agreed 12 Hour Day tag - The employee will incur overtime after 12 hours of work:
Agreed 8 Hour Break (Non-exhibition employees only)
Agreed 8 Hour Break (Non-exhibition employees only)
Per clause 20.5 the required 10 hour break between shifts may be reduced to 8 hours by agreement.
๐ 20. Overtime and penalty rates
...
20.5
Where an employee is required by the employer to resume work without having a break of at least 10 hours between shifts, they will be paid 200% of the ordinary hourly rate for all time worked until they have had a break from work of at least 10 hours, or 8 hours by agreement.
The agreement to work with an 8 hour gap between shifts on an ongoing basis can be facilitated via the '8 Hour Break' employment types.
The Agreed 8 Hour Break shift tag can be used to facilitate this agreement on an ad-hoc or irregular basis.
When the Agreed 8 Hour Break shift tag is applied to the Timesheet, the employee will be able to work ordinary hours under the same conditions facilitated by the '8 Hour Break' employment types.
Please see the below application of the Agreed 8 Hour Break shift tag in the Timesheet.
Before application of the Agreed 8 Hour Break shift tag - The employee will incur overtime if they commence a subsequent shift without having bet the required 10 hour rest break:
After application of the Agreed 8 Hour Break shift tag - The employee will be able to work the subsequent shift as ordinary hours if the rest between shifts is less than 10 hours but at least 8 hours:
Exhibition 56+ Hours In A Week (Exhibition employees only)
Exhibition 56+ Hours In A Week (Exhibition employees only)
Per clause 13.6(a) a Full Time or Part Time exhibition employee can work a maximum of 56 ordinary hours in a week and 76 ordinary hours in a 2-week roster period.
An employee can be set up with a 2-week overtime averaging period to capture the 76 hours in the two-week roster period, however, if an employee works more than 56 hours in a week, they are entitled to overtime per Clause 13.6(a)(iv).
๐ 13.6 Special provisions for exhibition employees
(a) Full-time and part-time employees
...
(ii)
The ordinary hours of work will be 76 hours worked over a 2-week roster period.
...
(iv)
The maximum ordinary hours of work for full-time and part-time employees in any week will be 56 hours.
If an employee has exceeded the prescribed 56 hours in a week, the Exhibition 56+ Hours In A Week tag can be added to the timesheet to trigger overtime on the time worked in excess of 56 hours.
See the example below for the application of the Exhibition 56+ Hours Worked In A Week tag.
Before the Exhibition 56+ Hours In A Week tag is added to the timesheet - the time worked in excess of 56 hours in the week will be treated and paid as ordinary hours:
After the Exhibition 56+ Hours In A Week tag is added to the timesheet - the time that has been tagged with the tag will be treated and paid as overtime:
NOTE: In order to accurately apply the overtime from the 57th hour, the applicable shift will need to be split into multiple shift segments in the Timesheet.
Getting Set Up to Use Shift Tags
To utilise the above Shift Tags, you will need to set up your account to use Shift Tags.
Turning on the Setting
Turning on the Setting
To apply shift tags on the Timesheets, you must first have Award Tags feature turned on. Turning on this feature will give you the drop down box on timesheets from which shift tags can be selected.
To turn this feature on, navigate to Settings > Timesheets > Show Advanced Settings > select the box next to Show an extra dropdown to adjust shift cost (Award Tag):
Now you will see the shift tags that have been saved to an employee profile available via the drop-down in the timesheet.
Adding Shift Tags to Employee Profiles
Adding Shift Tags to Employee Profiles
To use shift tags in an employee timesheet, you will first have to add the shift tag to the employee's profile.
To do this, go to Time & Attendance > Staff > (Employee Name) > Pay Conditions > Make a Change > under Additional Tags select the appropriate shift tag > click Save Contract Changes.
Please See the below example where the 'Agreed 10 Hour Day' shift tag has been added to the employee profile:
To learn more about creating Shift Tags please see here.
Allowances
Allowances in the Amusement, Events and Recreation Award have been built into the Tanda Managed Template. These are divided into two types of allowances, Automatic Allowances and Manual Allowances.
Automatic Allowances
Automatic Allowances
An automatic allowance will apply to the timesheet without any manual application.
The below allowances will automatically apply on timesheets when the appropriate Allowance Tag has been saved to the Employee Profile and the conditions of 'Applies When' have been met.
For the allowances listed above to automatically apply to an employee's timesheet, you will need to add the appropriate Allowance Tag to their Employee Profile.
To do this, go to Workforce > Staff (Employee Name) > Pay Conditions > Edit Current Pay Conditions > under Allowances, search for the relevant allowance > add this to the employee's profile > then click Confirm Changes.
For example, see the selection of the First Aid Duties (Weekly Basis) below:
Once the tag has been saved to the profile, the allowance will apply to the first worked shift of the week:
Manual Allowances
Manual Allowances
Some allowances will not apply unless specifically added to the timesheet.
These allowances are set up to be manual as it is not predictable when these allowances would be applicable. The manual allowances under the Award are:
Cancelled Shift Allowance (Clause )
Meal Allowance (Clause )
Transport Allowance (Clause )
To add a manual allowance in Tanda, go to the relevant employee's timesheet and click on the + Add Allowances button under the start and finish times as shown below:
Then, from the dropdown, select the manual allowance you wish to apply:
Enter the number of units you wish to apply, then press the blue Save Allowances button to apply it to the Timesheet. Tanda will calculate the total cost of the allowance for you:
Once saved, the allowance will now apply to the day's Timesheet:
For further details on utilising allowances and shift tags, please see Applying Allowances and Shift Tags to Timesheets.
Further Information
If you have any questions regarding the above, including how to implement the Amusement, Events and Recreation Managed Template, please contact our Support Team via live chat or email (support@tanda.co).
For further information on this Award, please see the Amusement, Events and Recreation Award 2020.